Top 10k strings from White Lightning - Microdrive Version (1984)(Oasis Software)(Side B).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Utilities & Educational / Sinclair ZX Spectrum - Utilities & Educational - [TZX] (TOSEC-v2007-01-01) /

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   4 GGGDGGGGGGD
   4 +((YS+SY+1
   3 YC+CY,XC+CX;
   3 SPRITES   
   3 EEEEEEEEEEEEEEEEEEEE
   3 CREG,(XS+SX+1
   3 C$=A$+"C":
   3 BREG,(YS+SY+1
   3 B$=A$+"B":
   3 +(XC+CX)+(32
   3 *SHT*SLN+5
   2 TMPY,(YS+SY+1
   2 TMPX,(XS+SX+1
   2 SSE-MEM<SSS
   2 GGGGGGGGGG
   2 DDDDDDDDDDDD
   2 CREG,(SX+XS+1
   2 BREG,(SY+YS+1
   2 A$="SPRITE OFF SCREEN":
   2 A$="SPRITE NOT DEFINED":
   2 A$="SPRITE ALREADY DEFINED":
   2 A$=" OUT OF SPRITE MEMORY":
   2 ;"INSERT CARTRIDGE AND HIT A KEY":
   2 *(YC+CY)),ON
   2 (YS+SY)+N,(XS+SX)+M;
   2 "SPT/GEN":
   1 ppppppppp;
   1 f<xDDDGDDDD<
   1 YS+SY+VT>15
   1 YRRA=51650
   1 XS+SX+HL>30
   1 WPSPT=51419
   1 TTT=SSS+2830
   1 TTSPT=51485
   1 TSPST=AL+(AH*256
   1 TSPND=AL+(AH*256
   1 TMPY=51327
   1 TMPX=51326
   1 TAPP=51595
   1 SY+YS,SX+XS;
   1 SY+YS+SHT>15
   1 SY+YS+A,SX+XS;
   1 SX+XS+SLN>30
   1 SST+NB>65535
   1 SSE=TSPST:
   1 SSE=SSE+MEM
   1 SSE+NB<SSS
   1 SPT/GEN   mTF
   1 SPST=48899
   1 SPNO=23305
   1 SPND=48901
   1 SPMIR=51565
   1 SPMAR=51571
   1 SPINV=51559
   1 SCMIR=51547
   1 SCMAR=51553
   1 SA=SA-(SB*8
   1 RTSPT=51523
   1 RELCT=51437
   1 RADD=RL+RH:
   1 PTSXR=51473
   1 PTSPT=51431
   1 PTSOR=51467
   1 PTSND=51479
   1 ORXOR=51538
   1 ORON=51586
   1 MOVE=50505
   1 MLT=SSE-SSS
   1 MLT=MLT-BFR: 
   1 MIRROR ATTR":
   1 MIRROR ATTR "
   1 MEM=MEM-SSE
   1 MEM=MB-MA:
   1 MEM=AL+AH:
   1 MEM2=(65536
   1 LREG=23302
   1 INVSN=51443
   1 HREG=23301
   1 GTSXR=51455
   1 GTSPT=51425
   1 GTSOR=51449
   1 GTSND=51461
   1 GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGEEEEEEEEEEEE
   1 GGGGGGGGGGGGGGGGGGGGGGGG#N
   1 GGGGGGGGGGEEEEEEEEEE 
   1 GGGGGGGEEEEEEE
   1 G/FLAGS   
   1 FFFFFFFFFFFFFFFFd!
   1 FFFFFFFFFFFFFFFF0c
   1 FFFFFFFFFFFFFFFF/
   1 FFFFFFFFFFFFFFFF.
   1 FFFFFFFFFFFFFFFF
   1 FFFFFFFFFFFFFFF+
   1 EREG=23307
   1 EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!Z
   1 D|DDD|DD<f
   1 DREG=23306
   1 DFSPT=51413
   1 DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD2
   1 DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
   1 DDDDDDDDDDDDDDDDDDDDDD
   1 Created with Ramsoft MakeTZX
   1 CREG=23304
   1 CREG,LSPN:
   1 CP=MS+((YS+SY+1
   1 CP=MS+((SY+YS+1
   1 COLDS=51354
   1 CA=IN+(PA*8
   1 BjjjjjjjjjjjjBBBBBBBBBBBBBBBBBBBBjjjjjjjjjjjBBBBEEEEEExxxEjjBBBEEEEEEEEEEBBBBBEEEEEEEEEEBBBBBEEEEEEEEEEBBBBBEEEEEEEEEEBBBBBEEEEEEEEEEBBBBBEEEEEEEEEEjjBBBEEEEEEEEEEBBBBBjjjjjjjjjjjj
   1 BREG=23303
   1 BREG,SSPN:
   1 BLKON=51529
   1 ATTON=50434
   1 ATTOF=50442
   1 ARRY=51601
   1 ARM START       "
   1 ANDON=51577
   1 AL=TTT-(AH*256
   1 AL=SSE-(AH*256
   1 AL=NB-(AH*256
   1 AL=MEM2-(AH*256
   1 AL=MEM-(AH*256
   1 AL=BFS-(AH*256
   1 AL=BFR-(AH*256
   1 A$="WARM START":
   1 A$="SPRITES INCOMPATABLE":
   1 A$="SPRITE MEMORY FUNCTIONS":
   1 A$="SCREEN FUNTIONS":
   1 A$="SAVE SPRITES TO TAPE":
   1 A$="SAVE SPRITES TO M/DRIVE":
   1 A$="RELOCATE SPRITES":
   1 A$="PUT A SPRITE INTO A SPRITE":
   1 A$="LOGICAL SPRITE FUNCTIONS":
   1 A$="LOAD SPRITES VIA M/DRIVE":
   1 A$="LOAD SPRITES FROM TAPE":
   1 A$="LENGTH (1-15)":
   1 A$="INPUT DATA DIRECT":
   1 A$="FORMAT SPRITE CART' ":
   1 A$="DUMP SCREEN TO CHR$ SQR":
   1 A$="DUMP CHR$ SQR TO SCREEN":
   1 A$="CREAT LARGE SPRITE":
   1 A$="COLD START":
   1 A$="CLEAR SCREEN":
   1 A$="CLEAR CHR$ SQR":
   1 A$="CHANGE BUFFER SIZE":
   1 A$="ARCADE CHARACTER":
   1 A$=" WINDOW OFF SCREEN":
   1 A$=" SPRITE OFF SCREEN":
   1 A$=" SPRITE NOT DEFINED":
   1 A$=" OUT OF MEMORY":
   1 A$=" NO COLD START ..?":
   1 A$=" HEIGHT (1-15)":
   1 A$=" CHARACER OFF SCREEN":
   1 ;A$;" (Y/N)":
   1 ;"Y POS 1";
   1 ;"X POS 1";
   1 ;"WIPE SPRITE ";SNO;" (Y/N)":
   1 ;"VERIFING SPRITE FILE ";A$
   1 ;"SPST.. ";TSPST;"   ";
   1 ;"SPRITES":
   1 ;"SPRITE NUMBER-1  "
   1 ;"SPRITE LENGTH-1  ";
   1 ;"SPRITE HEIGHT-1  ";
   1 ;"SPRITE 00000   ";
   1 ;"SPND.. ";TSPND;"   "
   1 ;"SAVING SPRITE FILE ";A$
   1 ;"SAVING .. ";A$:
   1 ;"ROTATE SPRITE ";SNO;" (Y/N)":
   1 ;"REWIND AND PLAY TAPE TO VERIFY":
   1 ;"PUT SPRITE ";SNO;" (Y/N) ":
   1 ;"PLEASE WAIT"
   1 ;"PAPER.7";
   1 ;"PAPER.";IC:
   1 ;"PAPER.":
   1 ;"NEW SPRITE NUMBER (1-255)":
   1 ;"MEMORY LEFT       " ;
   1 ;"LOADING SPRITE FILE ";A$
   1 ;"INPUT SPRITE NUMBER (1-255)"
   1 ;"INPUT SPRITE FILE (1-5)"
   1 ;"INPUT SPRITE ";A$
   1 ;"INPUT SMALL SPRITE NUMBER":
   1 ;"INPUT ROW":
   1 ;"INPUT NUMBER OF BYTES":
   1 ;"INPUT LENGTH":
   1 ;"INPUT LARGER SPRITE NUMBER":
   1 ;"INPUT HEIGHT":
   1 ;"INPUT COLUMN":
   1 ;"INPUT BUFFER SIZE IN BYTES":
   1 ;"INK...0";
   1 ;"INK...";IC:
   1 ;"INK...":
   1 ;"GET SPRITE ";SNO;" (Y/N)":
   1 ;"FLASH.0";
   1 ;"FLASH.";IC:
   1 ;"FLASH.":
   1 ;"ERROR-";
   1 ;"ENTER CHARACTER NUMBER (1-167)  ":
   1 ;"BRIGHT0";
   1 ;"BRIGHT";IC:
   1 ;"BRIGHT":
   1 ;"ATTR..0"
   1 ;"ATTR..";IC:
   1 ;"ATTR..":
   1 ;"> ";BFR:
   1 ;"0123456789ABCDEF "
   1 ;"    INPUT DATA LINE -- ";N+1
   1 ;"       ";
   1 ;"         ":
   1 ;"               ";
   1 ;"               ":
   1 ;"                 "
   1 ;"                               ":
   1 8GGDGGGDDDGGDDDG"7
   1 *(YC+CY)))
   1 (SPST),AL:
   1 (SPND),AL:
   1 (RW+SSPH)>LSPH
   1 (MOVE),AL:
   1 (CL+SSPL)>LSPL
   1 (BREG)*256
   1 "SAVE > ";A$:
   1                      *****